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AI Insights · Timothy · July 2021

Top 5 Android Survival Games in Ireland Q2 2021

Discover the performance of the top 5 survival games on Android in Ireland during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Android Survival Games in Ireland Q2 2021

In Q2 2021, the top 5 survival games on the Android platform in Ireland showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period based on data from Sensor Tower.

Hello Neighbor experienced a fluctuating trend in weekly revenue, peaking at around $120 in the first week of April. Weekly downloads saw a significant decline from 1.6K in early April to a low of 254 in mid-June, before a slight recovery to 449 by the end of June. The game’s weekly active users also decreased steadily from 4.9K in mid-April to 1.4K in mid-June, with a slight bump to 1.8K in the final week of June.

Raft® Survival - Ocean Nomad had a modest revenue increase, reaching $63 in mid-April and maintaining a steady range between $22 and $54 for most of the quarter. Downloads were relatively stable, starting at 552 in early April and ending at 289 by the end of June. Active users showed a downward trend, beginning at 1.6K in early April and dropping to 717 by mid-June, with a slight uptick to 847 in the last week of June.

Idle Arks: Build at Sea saw its weekly revenue peak at $60 in mid-May, before declining to around $3 by mid-June. Downloads fluctuated, starting at 571 in early April, dipping in May, and then recovering slightly to 398 by the end of June. Active users followed a similar trend, peaking at 1.5K in early April, decreasing to 851 by early June, and then recovering to 1.1K by the end of June.

The Walking Zombie 2: Shooter witnessed a varied revenue stream, peaking at $134 in mid-April and then stabilizing around $45 by the end of June. Downloads were consistent, ranging from 212 to 399 throughout the quarter. The game maintained a stable active user base, starting at 1.1K in early April and ending at 1.3K by the end of June.

Ice Scream 3 had minimal revenue impact, with occasional peaks at $5. Weekly downloads ranged from 121 to 303, showing a peak in early May and a subsequent decrease. Active users fluctuated, beginning at 529 in early April, peaking at 502 in early May, and gradually declining to 287 by the end of June.

For more detailed insights and data on the performance of these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021